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Tiny tools and the ephemeral nature of digital art…

nathalielawhead.com

A friend of mine was talking about how emulation never really truly emulates an era. For example, if you wanted the full experience of SNES games, you would need an old TV, and sit on an old 90’s living room floor, and be surrounded by things from that era… all that being important because the console (system, games…) are products of that time. Can we ever really enjoy, or understand their significance, when they’re taken out of that space and just emulated in modern contexts?