Talking OpenGL, maps, C++, and even a little Android on NSBrief
I recently had the pleasure of being interviewed on the NSBrief podcast by Janie Clayton about what I’m up to at Mapbox, mostly from an iOS point of view. I did touch a bit on cross-platform development in OpenGL and C++, considering Metal instead of OpenGL, my recent forays into Android development, and we even got a little philosophical about learning programming and technology.
I had a lot of fun and Janie had prepared good, general questions that let us go a little deep at times exploring some details.
It clocks in a bit under an hour and you can find the direct audio link here. Once the site and show notes are updated a bit, I’ll update the version on my talks page with some links to it and, by extension, some OpenGL learning resources that I found useful.